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Fingu – a game to support children’s development of arithmetic competence: theory, design and empirical research

Study details

Year: Not reported
Scope: Other
Countries: Sweden
Methodology: Empirical research – Mixed methods
Methods of data collection: Interview; Tracking data; Other
Other Methodology: Tests
Researched Groups: Children
Children Ages: Kids (6-10 Years old); Preschool (0-5 Years old)
Informed Consent: Consent not mentioned
Ethics: Ethical considerations not mentioned
URL: https://link.springer.com/chapter/10.1007%2F978-3-319-32718-1_6
Data Set Availability: Not mentioned

Goals

"This chapter describes research on Fingu, a virtual manipulative housed in a game environment, which is designed to support young children’s learning and devel- opment of number concepts and flexible arithmetic competence. More specifically, Fingu targets the understanding and mastering of the basic numbers 1–10 as part-whole relations. Our primary aim is to give an overview of the theoretical grounding of the design, development and research of Fingu as well as the theo- retical and practical design rationale and principles." (Authors, 124)

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