Fingu – a game to support children’s development of arithmetic competence: theory, design and empirical research
Study details
Year: | Not reported |
Scope: | Other |
Countries: | Sweden |
Methodology: | Empirical research – Mixed methods |
Methods of data collection: | Interview; Tracking data; Other |
Other Methodology: | Tests |
Researched Groups: | Children |
Children Ages: | Kids (6-10 Years old); Preschool (0-5 Years old) |
Informed Consent: | Consent not mentioned |
Ethics: | Ethical considerations not mentioned |
URL: | https://link.springer.com/chapter/10.1007%2F978-3-319-32718-1_6 |
Data Set Availability: | Not mentioned |
Goals
"This chapter describes research on Fingu, a virtual manipulative housed in a game environment, which is designed to support young children’s learning and devel- opment of number concepts and flexible arithmetic competence. More specifically, Fingu targets the understanding and mastering of the basic numbers 1–10 as part-whole relations. Our primary aim is to give an overview of the theoretical grounding of the design, development and research of Fingu as well as the theo- retical and practical design rationale and principles." (Authors, 124)