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Orig. title: Компютърните игри и технологии за развитие на креативните умения при децата в предучилищна възраст

Engl. transl.: Computer games and technologies for the development of creative skills in preschool children

Study details

Year: Not reported
Scope: National
Countries: Bulgaria
Methodology: Empirical research – Qualitative
Methods of data collection: Interview; Focus group; Other
Other Methodology: exploratory research
Researched Groups: Children; Parents; Other practitioners working with children
Children Ages: Preschool (0-5 Years old); Kids (6-10 Years old)
Informed Consent: Consent not mentioned
Ethics: Ethical considerations not mentioned
URL: http://hdl.handle.net/20.500.12641/12759

Goals

The dissertation analyzes the part of the media that can engage the children's audience in the modern information world directly related to computer games and technology. The role of the media in the process of socialization of preschool children is analyzed, considering the new educational technologies in the age of the Internet, television, video and cinema and the problems they cause. The results of the study show the systematization of creative skills by structuring the elements of computer games and technologies in media literacy. The analysis shows that it is necessary to know computer games, children's sites and technologies, tools, criteria and approaches used in searching, finding and using media information for the effectiveness of the educational process and checking the degree of understanding of the used media information.

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