Skip to content
Evidence Base

Violent video game engagement and adolescents’ aggressive behaviour

Study details

Year: 2018
Scope: National
Countries: United Kingdom
Methodology: Empirical research – Quantitative
Methods of data collection: Online quantitative methods (e.g. Online survey); Survey
Researched Groups: Children; Parents
Children Ages: Adolescents (14-18 Years old)
Funder: John Fell Fund by Oxford University Press
Funder Types: University
Has Formal Ethical Clearance: Yes
Consents: Consent obtained from children; Consent obtained from parents
Informed Consent: Consent obtained
URL: https://osf.io/rkw6z/
Data Set Availability: Not mentioned

Goals

To investigate the extent to which adolescents who spend time playing violent video games exhibit higher levels of aggressive behaviour when compared with those who do not

Related publications

All results