Violent video game engagement and adolescents’ aggressive behaviour
Study details
| Year: | 2018 |
| Scope: | National |
| Countries: | United Kingdom |
| Methodology: | Empirical research – Quantitative |
| Methods of data collection: | Online quantitative methods (e.g. Online survey); Survey |
| Researched Groups: | Children; Parents |
| Children Ages: | Adolescents (14-18 Years old) |
| Funder: | John Fell Fund by Oxford University Press |
| Funder Types: | University |
| Has Formal Ethical Clearance: | Yes |
| Consents: | Consent obtained from children; Consent obtained from parents |
| Informed Consent: | Consent obtained |
| URL: | https://osf.io/rkw6z/ |
| Data Set Availability: | Not mentioned |
Goals
To investigate the extent to which adolescents who spend time playing violent video games exhibit higher levels of aggressive behaviour when compared with those who do not