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Evidence Base

Serious Gaming for Climate Adaptation: Assessing the Potential and Challenges of a Digital Serious Game for Urban Climate Adaptation

Study details

Year: 2019
Scope: National
Countries: Sweden
Methodology: Empirical research – Mixed methods
Methods of data collection: Survey; Other
Other Methodology: Group discussions; role play
Researched Groups: Children
Children Ages: Adolescents (14-18 Years old); Young adults (19-24 Years old)
Funder: Swedish National Knowledge Centre for Climate Change Adaptation
Funder Types: Other
Other Funder Type: Collaboration agency for governmental agencies, counties and municipalities in Sweden
Informed Consent: Consent not mentioned
Ethics: Ethical considerations not mentioned
URL: https://www.mdpi.com/2071-1050/12/5/1789
Data Set Availability: Not mentioned

Goals

"The aim of the study is to assess to what extent different aspects of the game can support an increased understanding of the needs and benefits of adaptation actions." (Authors, in "Introduction")

Related publications

All results