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Evidence Base

“I Didn’t Understand, I´m Really Not Very Smart”: How Design of a Digital Tutee’s Self-Efficacy Affects Conversation and Student Behavior in a Digital Math Game

Study details

Year: Not reported
Scope: Other
Countries: Sweden
Methodology: Empirical research – Mixed methods
Methods of data collection: Textual / documentary / content analysis; Tracking data
Researched Groups: Children
Children Ages: Kids (6-10 Years old); Pre-adolescents (11-13 Years old)
Informed Consent: Consent not mentioned
Ethics: Ethical considerations and/or protocol mentioned in the research design
URL: https://www.mdpi.com/2227-7102/9/3/197
Data Set Availability: Data availability statement in the publication

Goals

"Q1. What difference does the self-efficacy of digital tutees and students make, to what extent, and how: (a) the students react and respond to the digital tutees’ feedback? (b) the students comment on the digital tutees’ intelligence and competence? (c) the students comment on the digital tutees’ attitude? Q2. Are there any relations between students’ chat behavior and students’ performance?" (Authors, in section 1.2.)

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