Sensitizing young children on internet addiction and online safety risks through storytelling in a mobile application
Study details
Year: | Not reported |
Scope: | Local |
Countries: | Greece |
Methodology: | Empirical research – Mixed methods |
Methods of data collection: | Survey; Interview |
Researched Groups: | Children; Teachers / Educators |
Children Ages: | Kids (6-10 Years old) |
Informed Consent: | Consent not mentioned |
Goals
The main research aim of our proposal is to explore the suitability of game based approaches in order to alleviate the identified problems. A basic objective is to build an application that could serve this aim and could be utilized by any teacher with no complex planning requirements. (p.167)