PROBLEMATIC INTERNET USE (PIU) AND INTERNET GAMING AMONG COLLEGE AND UNIVERSITY STUDENTS WORLDWIDE
Study details
Year: | 2018 |
Scope: | Multinational |
Countries: | Croatia; Italy; Sweden; Poland; Portugal; Serbia; Turkey; Other |
Methodology: | Empirical research – Quantitative |
Methods of data collection: | Online quantitative methods (e.g. Online survey) |
Researched Groups: | Other |
Other Researched Group: | Young adults |
Children Ages: | Other |
Other Childrens Age Group: | 17–40, Mean age in years 21.6 |
Funder: | International Child Mental Health Study Group (ICMH–SG) |
Funder Types: | Other |
Other Funder Type: | Non-profit organisation |
Has Formal Ethical Clearance: | Yes |
Informed Consent: | Consent not mentioned |
Ethics: | Ethical considerations and/or protocol mentioned in the research design |
URL: | https://www.icmhsg.org/index.php/projects/?fbclid=IwAR36rQU6rBdnGHvNMiPUCGvtcQy1dG9cfytIeR911Ch_6E731tqmvix2UKY |
Data Set Availability: | Not mentioned |
Goals
"The study evaluated the psychometric properties of a self-report scale for assessing Internet Gaming Disorder (IGD) symptoms according to the DSM–5 and ICD–11 among college/university students from different countries worldwide." (Stevanović et al., 2020, p. 43)