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Evidence Base

1770 results

2016 Baggio S., Dupuis M., Studer J. et. al. Journal article

Reframing video gaming and internet use addiction: Empirical cross-national comparison of heavy use over time and addiction scales among young users

2015 Sticca F., Perren S. Journal article

The Chicken and the Egg: Longitudinal Associations Between Moral Deficiencies and Bullying: A Parallel Process Latent Growth Model

2015 Sticca F., Machmutow K., Stauber A. et. al. Journal article

The coping with cyberbullying questionnaire: Development of a new measure

2015 Boniel-Nissim M., Lenzi M., Zsiros E. et. al. Journal article

International trends in electronic media communication among 11- to 15-year-olds in 30 countries from 2002 to 2010: association with ease of communication with friends of the opposite sex

2015 Eklund L. Journal article

Playing video games together with others: Differences in gaming with family, friends and strangers

2018 Eklund L., Roman S. Journal article

Digital Gaming and Young People’s Friendships: A Mixed Methods Study of Time Use and Gaming in School

2018 Fjellman E., Gustafsson N., Rosén Sundström M. Journal article

Orig. title: Ungas politiska (icke-)deltagande på sociala medier – hellre offline?

Engl. transl.: Young people’s political (non-)participation in social media: Rather offline?

2018 Gillen J., Matsumoto M., Aliagas C. et. al. Report and working paper

A Day in the Digital Lives of 0-3s: Full Report: DigiLitEY ISCH COST Action 1410 Working Group 1: Digital Literacy in Homes and Communities.

2018 Sandberg H. Other

Orig. title: Unga konsumenter och reklam i det nya medielandskapet

Engl. transl.: Young consumers and advertising in the new media landscape

2017 Martinez C., Sandberg H. Book chapter

Orig. title: Två perspektiv på den kommersiella delningskulturen: Barns och reklamproducenters tankar om dold reklam

Engl. transl.: Two perspectives on the commercial sharing culture: Children's and commercial producers' thoughts about hidden advertising