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Evidence Base

1334 results

2013 Local Empirical research – Qualitative

A Challenging Design Case Study for Interactive Media Design Education: Interactive Media for Individuals with Autism

2018 Local Empirical research – Quantitative

Online Social Network Sites Usage and Impression Management of Adolescents and Relationship with Emotional and Behavioral Problems

Not reported National Empirical research – Quantitative

Temperament and Character Dimensions of Personality in Individuals with Online Gambling Disorder in a High School Student Sample from Turkey

Not reported Local Empirical research – Quantitative

The Investigation of Prevalence and Risk Factors Associated with Cyber Bullying and Victimization

Not reported National Empirical research – Quantitative

Social Media Addiction in Adolescents and Parent-Adolescent Relationship

2017 Local Empirical research – Quantitative

Problematic Online Betting Among Turkish Adolescents

Not reported Local Empirical research – Quantitative

The Relationship Between Problematic Internet Entertainment Use and Problem Solving Skills Among University Students

Not reported National Empirical research – Quantitative

The relationships between video game experience and cognitive abilities in adolescents

2015 Local Empirical research – Mixed methods

The relationship between Internet parenting styles and Internet usage of children and adolescents

2015 Other Empirical research – Qualitative

Orig. title: Remake. Representation, resurser och meningsskapande: Medeltiden som kunskapsområde i olika lärmiljöer

Engl. transl.: REMAKE : Representation, resources and meaning-making: The Middle Ages as a knowledge domain in different learning environments